Faking Namespaces in Unity
Fake it until you make it. Or until somebody else makes it.
Recently the devilishly handsome Nick Breslin asked about an alternative to namespaces in Unity. Namespaces are a familiar concept to C# programmers that solve the problem of naming collisions, but Unity has yet to support them. The documentation promises that this limitation “will be removed in a future version,” but don’t hold your breath. You need to breathe. (more…)